Phantom Assassin
Phantom Assassin
304 matches
46% winrate
Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.

Phantom Assassin stats for Carry Carry

Facet Statistics

Performance Trends (Last 8 Weeks)

Win Rate +6.3%
7.39e 45.3% 51.6%
Pick Rate +0.0%
7.39e 2.0% 2.0%

Lane Performance

Lane Advantage: -2.3%
Lane Wins 21.8%
Lane Draws 43.2%
Lane Losses 35.0%

Radiant vs Dire

Radiant 44.4%
Dire 48.1%

Networth

minute 10
4063
minute 15
6576
minute 20
9910

Pick Phases

1st Pick 10 matches
80.0%
2nd Pick 175 matches
46.9%
Lastpick 63 matches
39.7%

Match Duration Win Rate

12-35 min: 40.4% (114 matches)35-50 min: 50.9% (114 matches)50+ min: 64.7% (17 matches)12-3535-5050+
40.4% 114
50.9% 114
64.7% 17
Hero Builds use 14 days of data.
Choose a Facet
Loading...
Loading…
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
45 matches • 33.3% win rate
Stifling Dagger
1
Phantom Strike
2
Stifling Dagger
3
Phantom Strike
4
Stifling Dagger
5
Coup de Grace
6
Stifling Dagger
7
Phantom Strike
8
Phantom Strike
9
-1.5s Stifling Dagger Cooldown
10
Highest Win Rate
12 matches • 66.7% win rate
Stifling Dagger
1
Phantom Strike
2
Stifling Dagger
3
Phantom Strike
4
Stifling Dagger
5
Coup de Grace
6
Phantom Strike
7
Phantom Strike
8
Stifling Dagger
9
+0.5s Phantom Strike Duration
10
Triple Strike Stifling Dagger (73.6% pick rate)
25
+10% Coup de Grace chance
+60 Phantom Strike Attack Speed
20
+200 Phantom Strike Cast Range (51.5% pick rate)
+15% Stifling Dagger Damage (54.0% pick rate)
15
+20% Immaterial Evasion
-1.5s Stifling Dagger Cooldown (58.3% pick rate)
10
+0.5s Phantom Strike Duration
Starting Items
Different common options
44 matches • 40.9% win rate
39 matches • 56.4% win rate
29 matches • 44.8% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
6m
CORE
14m
CORE
20m
CORE
24m
CORE
29m
CORE
34m
Item Stats
Stats of all Items for this Build
Item
Magic Wand Magic Wand
CORE
3m (-2m-7m)
Power Treads Power Treads
CORE
6m (4m-9m)
Black King Bar Black King Bar
CORE
24m (19m-28m)
Skull Basher Skull Basher
CORE
29m (23m-35m)
Battle Fury Battle Fury
CORE
14m (12m-15m)
Desolator Desolator
CORE
20m (17m-24m)
Abyssal Blade Abyssal Blade
60.8%
34m (29m-38m)
Satanic Satanic
37.8%
35m (29m-40m)
Morbid Mask Morbid Mask
27.0%
31m (27m-35m)
Nullifier Nullifier
20.3%
34m (27m-41m)
Monkey King Bar Monkey King Bar
17.6%
36m (30m-41m)
Divine Rapier Divine Rapier
14.9%
43m (32m-54m)
Aghanim's Shard Aghanim's Shard
14.9%
34m (28m-41m)
Sange Sange
12.2%
33m (28m-37m)
Wraith Band Wraith Band
10.8%
2m (1m-3m)
Orb of Corrosion Orb of Corrosion
6.8%
4m (3m-5m)
Helm of Iron Will Helm of Iron Will
5.4%
35m (30m-41m)
Aghanim's Scepter Aghanim's Scepter
5.4%
30m (22m-38m)
Manta Style Manta Style
5.4%
32m (21m-42m)
Yasha Yasha
5.4%
21m (19m-23m)
Bracer Bracer
2.7%
2m (1m-2m)
Sange and Yasha Sange and Yasha
2.7%
25m (24m-26m)
Eye of Skadi Eye of Skadi
2.7%
47m (36m-57m)
Blink Dagger Blink Dagger
1.4%
20m (20m-20m)
Bottle Bottle
1.4%
38m (38m-38m)
Boots of Travel Boots of Travel
1.4%
41m (41m-41m)
Linken's Sphere Linken's Sphere
1.4%
33m (33m-33m)
Falcon Blade Falcon Blade
1.4%
2m (2m-2m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
50.0% 30.8% wr
🏅
26.9% 42.9% wr
15.4% 25.0% wr
3.8% 0.0% wr
3.8% 0.0% wr
Tier 2
46.0% 30.4% wr
24.0% 58.3% wr
20.0% 20.0% wr
6.0% 0.0% wr
🏅
4.0% 100.0% wr
Tier 3
54.3% 52.6% wr
🏅
36.4% 54.9% wr
5.0% 42.9% wr
2.1% 33.3% wr
1.4% 0.0% wr
0.7% 0.0% wr
Tier 4
56.7% 47.1% wr
18.3% 63.6% wr
11.7% 28.6% wr
🏅
10.0% 83.3% wr
3.3% 50.0% wr
Tier 5
🏅
100.0% 100.0% wr
Matches
Recent Matches playing this Build
match
8236
mmr
22/1/12
KDA
33:44
duration
match
8152
mmr
9/1/14
KDA
31:02
duration
match
8121
mmr
9/1/16
KDA
34:57
duration
match
7677
mmr
15/2/5
KDA
34:12
duration
match
7399
mmr
21/5/17
KDA
41:24
duration
Match History for Phantom Assassin - Carry
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and Replay Uploaders above 8500 MMR.
Loading matches